Since 2-on-2 isn't something we've ever tested in a competitive setting as far as Armored Core is concerned, I thought it'd make for an interesting topic.
Honestly, I think think that most effective designs and playstyles for 1-on-1 won't be as effective in a 2-on-2 environment. My Osiris, for example, is a very selfish AC that probably won't have enough ammo or flexibility for a 2-on-2. Few ACs like Halimaw, with an ability to tank, attack, stun, etc., will most probably still do fine though.
I've actually been thinking about this for quite some time now, and I intended to write about my thoughts on how the usual AC archetypes will probably (notice how i keep using the word) fare in a team game. But then, I thought that if I did that, I'd probably influence the current metagame too much, even though that metagame's probably just a pool of randomness right now.
Magandang mapag-usapan na din ngayon para maging medyo mas competitive naman atmosphere for PACT 5. Nagiging masyadong casual na tournaments natin eh. So go go discuss. Let's talk Armored Core naman.
Honestly, I think think that most effective designs and playstyles for 1-on-1 won't be as effective in a 2-on-2 environment. My Osiris, for example, is a very selfish AC that probably won't have enough ammo or flexibility for a 2-on-2. Few ACs like Halimaw, with an ability to tank, attack, stun, etc., will most probably still do fine though.
I've actually been thinking about this for quite some time now, and I intended to write about my thoughts on how the usual AC archetypes will probably (notice how i keep using the word) fare in a team game. But then, I thought that if I did that, I'd probably influence the current metagame too much, even though that metagame's probably just a pool of randomness right now.
Magandang mapag-usapan na din ngayon para maging medyo mas competitive naman atmosphere for PACT 5. Nagiging masyadong casual na tournaments natin eh. So go go discuss. Let's talk Armored Core naman.