Current time: 05-19-2024, 10:20 PM
LR: Chainsaw
Energy shotgun armed glass cannon quad
#3
ARIES is an all or nothing part in my experience, with generators below the capacity of FUDOH/ORCHID/KUJAKU you get only one or two shots out of it before red-zoning, especially during pitched battles with all the boosting. Both FUDOH and ORCHID are far too slow to allow for its user to recover quickly, which leaves KUJAKU.

This RGB combo was made to take advantage of KUJAKU's above average energy stats while mitigating its horrible calorific value - HAZEL was mostly there for its weight, and the bot never heats up from boosting alone as BIRDIE was the coolest booster with the lowest equip drain. With this combo then, you can get four to five shots, more if you pop the batteries in the middle of the burst.

Since using the weapon arms bars us from using most weapons, and that missiles are unreliable at close ranges in which this bot operates (save for NYMPHE), we must use either a tank or a quad for the back cannon. Heavy tanks are too slow, with the missing defence from the weapon arms, die too quickly, while light tanks depend on boost "jumps" heavily, and just do not have the surplus energy, that leaves us with quad. GAVIAL legs, even with its many shortcomings (heaviest quad legs with the worst defences, WTF From?), shine here with its low "walking" drain.

Now onto the effectiveness of ARIES, DPS wise, think dual FINGER machine guns, only they chew up tanks too and have enough ammo to kill most ACs two times over. Still, piloting this bot requires a great deal of resource management to know when to burst, and it can be hard-countered by flyers or missile boats.
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Messages In This Thread
LR: Chainsaw - by medusa0 - 12-30-2015, 05:06 AM
RE: LR: Chainsaw - by Mjting - 12-31-2015, 04:00 PM
RE: LR: Chainsaw - by medusa0 - 01-01-2016, 12:09 AM
RE: LR: Chainsaw - by Mjting - 01-01-2016, 02:02 AM
RE: LR: Chainsaw - by your mom - 01-02-2016, 11:08 PM
RE: LR: Chainsaw - by medusa0 - 01-05-2016, 01:34 AM

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