^ people have tried but I think they had to postponed their work at the moment though Im not sure on this as I don't know much of the subject XP.
But there is that game/mod Moodydata is making but that would won't come out anytime soon.
http://ravenrepublic.net/forums/showthread.php?tid=2154
I remember he is on the look out for encoders to help.
@adiyel
1. I don't think missiles will get ignored cause they do have active homing in comparison to other projectile weapons and to a lesser extent the fright people get when they are getting chased by missiles is something that won't go away easily (well as long as nobody returns the old GL shell animation ... that was really scary XD).
2. like what nix said; better homing, higher speed, lower flight time (its supposed to be very small so it should have a small fuel reserve right?), and lower damage.
3. I think a lot of people would like that I for one wonder how you make the flamers worthwhile.
4. I think something like this is best judged after someone gets to test it to see how it handles.
But there is that game/mod Moodydata is making but that would won't come out anytime soon.
http://ravenrepublic.net/forums/showthread.php?tid=2154
I remember he is on the look out for encoders to help.
@adiyel
1. I don't think missiles will get ignored cause they do have active homing in comparison to other projectile weapons and to a lesser extent the fright people get when they are getting chased by missiles is something that won't go away easily (well as long as nobody returns the old GL shell animation ... that was really scary XD).
2. like what nix said; better homing, higher speed, lower flight time (its supposed to be very small so it should have a small fuel reserve right?), and lower damage.
3. I think a lot of people would like that I for one wonder how you make the flamers worthwhile.
4. I think something like this is best judged after someone gets to test it to see how it handles.
whargarrblwhargarrblwhargarrbl!